Posted: January 13th, 2011 | Author: Jasper Visser | Filed under: Inspiration | Tags: do's and don'ts, experience, foursquare, mobile, mobile museum, phones, pilots | 2 Comments »

Ever since I first used Foursquare I’ve been looking for ways to use this platform for our museum. After some unsuccessful attempts, I believe we found a way to use Foursquare that might have potential and some conditions to use the platform well.
Our new website, and especially its integration of Google Maps, made it easy to add stories from our website to relevant places in Foursquare. About a month ago I’ve added 15 stories as tips to Foursquare. And it seems to work! Some of the tips have been done relatively often and between 0.05 and 0.1 % of our website traffic (wow!) now comes from Foursquare.
Here’s what I did (and/or should have done, looking back):
- I looked for things on our website (stories, etc.) directly related to a location.
- Then I looked for a venue on Foursquare at this location with a lot of check-ins (train stations seem to work best) and preferably not too much tips.
- I added a tip with the main body of the information of the story (the length of a tip is limited, so even when you add the core of your message it works like a teaser).
- To the tip, I added a URL. The last couple of them I’ve given the extra attribute ?source=4sq to be able to measure them in Google Analytics. (There’s no other way to measure the traffic from Foursquare as far as I know).
- I measure success using a special Advanced Segment for Foursquare (using the ?source=4sq).
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Posted: October 25th, 2010 | Author: Jasper Visser | Filed under: People, Technology | Tags: apps, future, mobile museum, phones, review, rotterdam, tours | 9 Comments »

Boris Micka advocates the use of technology to make it feel as if it were human. His most innovative tech projects cannot beat the experience of Russian babushkas who know everything about a museum. So what happens when ceteris paribus a charming tour guide and one of the coolest museum apps in the world compete?
The Netherlands Architecture Institute in Rotterdam
The playground for this epic museum battle is Rotterdam. This harbour town hosts so much great architecture and stories about it, past, present and future, that it really helps if someone or something tells you where to look. Last week I went on a tour through the city called Metropolder organised by the Netherlands Architecture Institute, NAi. The exact same tour is available in NAi’s UAR app, which uses (3D) augmented reality and Layar technology to tell stories about the buildings in the city.
UAR lets you experience the history and future of architecture with photos, audio and additional information. It also contains 3D models of some future buildings, so you can get an amazing feel of what the city will look like in the future. Sometimes with dramatic consequences, but I’ll get back to that later.
The tour I did was hosted by two guides and had some 10 participants. It focused on Rotterdam’s relation with water. Polders, harbours and dikes played a central role in most of the stories. The day was cold and a bit rainy. During the tour I tried to use UAR to find additional information to the stories told by its competitor: the real-life tour guide.
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Posted: April 20th, 2010 | Author: Jasper Visser | Filed under: Technology | Tags: games, ideas, lessons, mobile museum, mw2010, phones, thoughts | 18 Comments »

Although the most popular location based mobile games, Foursquare and Gowalla, still have limited user bases, their potential is huge. At the moment, Facebook has over 100 million mobile users, a number that is growing with the second.
As a part of the official post-MW2010 programme, Paul Stork and I hosted an unconference session about mobile games and museums. These are my notes, please add your thoughts and opinions through the comments. I’ll add them to the post to create a full document on mobile games and museums.
What is mobile gaming?
Both Foursquare and Gowalla work alike. Based on your location you can check in to a venue, be it a bar, a museum, or whatever. By doing so you let your friends know your location, but you also enter a competition. You can earn badges, become the mayor of a place, score points, etc.
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