The Lego-factor of the Stedelijk ARtours

Posted: October 9th, 2010 | Author: | Filed under: Expositions, Technology | Tags: , , , , , , , , , , | 1 Comment »

Stedelijk ARtours

(Image via)

I have been planning to review the ARtours of the Stedelijk Museum in Amsterdam ever since I first devised the Lego-factor. In short, the Stedelijk AR tours allows you to borrow art of the Stedelijk Museum and put it up wherever you like. As the Stedelijk is mostly closed due to a redesign of their building, it’s a great way to have people interact with their art.

The project uses innovative technology such as QR codes and Layar. Furthermore, they’ve presented the project not only around the museum, but also at the Lowlands festival and the Picnic conference. I missed it on both occasions, but at the Dutch Museum Congress I was finally able to borrow some art and use the ARtours.

The Lego-factor is a completely subjective checklist I made myself to understand why I like certain projects and dislike others. And, to add to the subjectivity, I think the nice people behind the Stedelijk ARtours are amazing. So, whatever you do with this evaluation is entirely up to you;-)

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28 low-budget, easy-to-do things to do with new media for cultural institutions

Posted: September 6th, 2010 | Author: | Filed under: Inspiration, Technology | Tags: , , , , , , , , , , | 18 Comments »

Update 09/17/2010: Added 4 new things to do contributed by readers of this blog. Thanks!

Last week some of my colleagues and I hosted a new media afternoon with workshops for participants in the Week van de Geschiedenis (“Week of the History”). During this annual event hundreds of cultural institutions in the Netherlands organise activities related to history. Over 250,000 people all over the Netherlands visit debates, tours, lectures, special exhibitions… I believe this week has an enormous new media potential.

Quite some of the participating institutions have zero budgets, work with volunteers and have limited or no experience with new media. Some of the visitors of the new media afternoon asked me what they could do with new media – taking into account their limitations. I composed this list of 28 simple things to do with new media for small cultural institutions to help them.

If you know of other low-budget, easy-to-do new media activities, please add them. It’s highly appreciated by the many small cultural institutions taking their first steps in new media.

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The Lego-factor: Checklist for new media and technology project proposals

Posted: August 8th, 2010 | Author: | Filed under: Technology | Tags: , , , , , , | 11 Comments »

A Lego fish on a Lego bicycle by Oskay on Flickr

Photo by Oskay on Flickr.com

While checking proposals last week for new media and technology projects, I devised a checklist to understand myself why I like certain proposals, and others not. I call it the “Lego-factor”. Lego is one of the greatest things ever invented, in my opinion. A project that scores well on the Lego-factor, therefore, might be great too.

(The checklist is under construction, as I try to put my finger on why certain proposals are great and others not. For me this often comes down to a gut feeling, rather than to be something tangible I can name and rate. Please add your thoughts, so we might build a useful checklist. Thanks!)

Checklist for new media and technology project proposals

  1. Does the proposal sparkle my imagination?
    Lego is all about imagination, about creativity. Design cars and houses, play stories, live in other times. A proposal based on the audience’s creativity and imagination is a good proposal.
  2. Do I immediately think about what else I could do with what the proposal offers?
    Before I opened a new box of Lego, I had already thought about a hundred ways in which I could use the new bricks other than to build the thing pictured on the box. A proposal that keeps enough options open to do other things with it is a good one.
  3. Is the proposed project as simple as it can be, but not any simpler?
    The basics of Lego are really simple: bricks that can be put together almost in any thinkable way. However, it’s not as simple as regular bricks. The studs on top of a brick give strength; the hollow design keeps your buildings light but sturdy.
  4. Can I use the proposed project both alone and together?
    You can play with Lego on your own and it’s great fun. You can play together with friends and it’s great fun. Neither is more fun, though. Every good new media project should provide value to the individual user and be just as fun to do with others.
  5. Does the proposal add value to other things I have?
    When you buy a new box of Lego, your old Lego increases in value, as you can do more things with the collected amount of Lego. A proposal that adds value to existing things (and gains value by using other things) is a good one.
  6. Is the proposed easy to use, but endless in its uses?
    Everybody can use Lego. However, the more you use it, the more interesting it gets. It’s never boring, neither for a beginner or a pro. New media and tech projects that achieve the same are good.
  7. Is it ageless?
    Recently I played with Duplo (Lego’s younger brother) with a one-year-old and it was fun, for both of us. I think that, even if you aim at a specific age group with your proposal, it should be fun for everyone to work with it.
  8. Does it answer a need or unobtrusively create a reasonable new need?
    This one is tricky. It might be better to ask, “Does the proposal not create irrelevant new needs such as virtual farm land?” I really believe that unless you have a really great and innovative idea a proposal should be aimed at answering existing needs rather than creating new ones.

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